AI, or better known as artificial intelligence, is used in many fields, such as mechanical engineering and the sort. Students, and the young a like, often hear this term in a very popularized extension of the game Warcraft III, Defense of the Ancients, or commonly known as DotA.
Apparent in the AI's nature is their will to kill themselves, but as their versions increase, so does their intelligence. The AI's in DotA are heroes, much like yourself, who are aimed at destroying the Ancients.
As a craze upon young people, DotA affects many conversations and even the player's mind set. Although the game is about war, strategy is the most important skill that must be developed in order to destroy or defend the ancients. This skill is not often found but it's counterpart is, blood lust. Blood lust is another term found in the game Warcraft III. It necessarily means a great desire to kill.
Drifting closer to the topic, this intelligence may either reveal a great skill in strategy or an even greater skill level at blood lust, which might form the future sadists and narcissists or the world. An even greater effect of the AI's to the player is the annoyance of being repetitive. This might cause someone to use the same tactics over and over again if that tactic is effective and the player refrains to, or fears to, use other strategies, in turn creating a repetitive attitude both in the game and in the outside world.
Perhaps, at its extreme, AI's can greatly affect the personality and spontaneity of the person in both ways, at good or at bad.
3/22/07
Moral and Ethical Issues Regarding AI
Publicated by bo and SYMBO since 5:17 AM
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